Sea Quest Hero is not just a normal PC game in which users find their path via shoot, mazes, and chase creatures. It now also plays a role of latest tool by scientists in order to study Alzheimer’s disease.
The game is downloadable from this week in its new version of virtual reality. It looks to rouse brains of the players via a sequence of tasks based on orientation and memory skills, while collecting information to investigate dementia. One of the first signs of Alzheimer’s is loss of skills related to navigation. But information comparing cognitive response all over a wide spectrum of ages is uncommon, and this is what Sea Quest Hero looks to offer.
The game is claimed as the biggest study of dementia in history. It has been designed by Alzheimer’s Research UK, Deutsche Telekom, and researchers from the University of East Anglia and University College London. The mobile variant, which emerged in 2016, has previously been downloaded in 193 nation 3 Million times. Playing the game for merely 2 Minutes makes the same quantity of information that scientists might take 5 Hours to gather in analogous lab-based study, the website claimed.
Researchers now have almost 9,500 Years worth of dementia study to go through with almost 63 Years of equivalent already played. “That gave us a huge quantity of data and it actually permitted us to recognize how women and men of various ages find the way in the game,” Chief Scientific Officer at Alzheimer’s Research UK, David Reynolds, claimed to the media in an interview. Solving the tasks needs the usage of various parts of your brain and they are utilized in various approaches by several kinds of dementia. This allows us to connect what one can do to what is happening in their brain,” Reynolds further added.
The inclusion of virtual reality will offer yet one more layer of information. “The headset tech is assisting to track where the individual is seeing at all times as well as where they are heading,” one of the producers of the game, Lauren Presser, claimed to the media in an interview.